![]() ![]() On later turns, spikes will appear on a fixed grid and will also deal damage. Chained Cage Attack: King traps the SOUL in a spiked cage that is dragged by a chain to random positions indicated by a heart.On later turns, the size of the walls shrinks and the cage's bounce speeds up. Spike Cage Attack: King traps the SOUL in a cage of spikes that bounces against a set of square-shaped walls.On later turns, the rate of the chains increases and the warning before each chain decreases. Their trajectories are indicated by red lines. Chain Attack: King launches a series of chains with a spade symbol at the top.In subsequent turns, the speed of the swing will increase and the spaces between the spades will decrease. A line of spades marches from the left center of the screen horizontally to the right, which deal damage on contact. ![]() Swing Attack: King grabs the box with his chain and swings it up and down.They can appear on either the left or right side of the screen, and move horizontally to the other side. Spade Attack: King throws a series of spades that inflict damage on contact.Weaknesses: As with all Darkners, he is restricted to his own Dark World and will turn into stone when venturing outside, or turn into a basic object if he is brought in the Light World. By bluffing, he managed to get Ralsei, Susie and Kris to let down their guard to retaliate) Intelligence: Above Average (As the tyrant ruler of the Card World, King must at least be competent enough to keep his forces under control. Range: Hundreds of Meters with Magic (As a Darkner, his range should be comparable to the likes of Lancer) Stamina: Superhuman (Though he has less stamina than the Delta Warriors, he could still fight them off for an extended period of time, and take many hits from them) Striking Strength: At least Building levelĭurability: At least Building level (Can take attacks from the Delta Warriors in Chapter 1) Lifting Strength: Class K (Can restrain Kris in Chapter 1, who can rip off iron shackles) Speed: Supersonic (Can keep up with the Delta Warriors in Chapter 1) Able to rumble the battlefield with his presence alone) Can inflict more damage than Susie in Chapter 1. Lacks the explicit weakness to ice of Berdly, who merely gets tired by being hit with Noelle's IceShock, which can freeze lesser enemies solid)Īttack Potency: At least Building level ( Much stronger than Darkners like Rudinn, to the point that he can one-shot them. Towers over the Delta Warriors), Resistance to SOUL Manipulation (Can take SOUL attacks as physical ones), Resistance to Cold (Should be able to take cold attacks as physical ones. Powers and Abilities: Superhuman Physical Characteristics, Danmaku (Can generate a rain of attacks with complex patterns), SOUL Manipulation (Can damage the SOUL directly with his magic), Magic, Minor Flight (His cape can fly), Large Size (Type 0 3.08 meters tall. Having overthrown the other Card Kings of his Dark World, King turned into an evil ruler, forcing all the troops of the former Kings to obey him, and his son. Through the creation of his Dark Fountain by the Roaring Knight, King was granted power and sovereign authority, thus motivating him to further his plans. Upon being left behind by the Lightners in the past, King's heart grew embittered, building hatred towards all of them and craving the ability to create Dark Fountains to encompass all the light in the world. King is the main antagonist of the first chapter of Deltarune.
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